iPhone SDK 4 binary is not accepted by iTunes
Question: I’m going crazy. I’m trying to upload a new binary compiled by the latest iPhone SDK 4 to the iTunes App Store. I have got the error message: “Apple is not currently accepting applications built with this version of the SDK.” I build the code under SDK 4.0 with a deployment target of OS 3.0 or below and it does not work. I checked my code on the built-in simulator before uploading the bundle. Provisioning profile is correctly selected. I have even reinstalled the iPhone SDK 4.0.
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Build iPhone static library with Xcode
Question: Our project team has a new iPad/iPhone 4 project. We want to put some business logic and generic functionality into a common library but the Xcode 3.2.2 SDK does not allow us to create custom Frameworks unlike for Mac OS X. Is there a way to build a dynamic library for iPhone apps too? We have already opened our App Store account.
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Ridiculous App Store approval policies
He knows what he is speaking about. We couldn’t agree with Hewitt’s sentiments more. We share the very same view on what is going on around Infinite Loop. Apple has built some truly fantastic products, but their approach to the App Store is frightening.
“My decision to stop iPhone development has had everything to do with Apple’s policies. I respect their right to manage their platform however they want, however I am philosophically opposed to the existence of their review process. I am very concerned that they are setting a horrible precedent for other software platforms, and soon gatekeepers will start infesting the lives of every software developer. Read more

